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Project Details

Football Challenge Game


A shockwave game for Kibook self-promotion.


Client Kibook
Date June, 2002

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The Kibook Football Challenge was a Shockwave game that I designed and coded. It was created as a self-promotional piece for Kibook to coincide with the 2002 World Cup.

It's at heart, a keepy-uppy game, where the player gets to control the Kibook character, moving left and right in order to position it relative to the bouncing football.

Players have to keep the ball in the air by using the character's head or foot. Controls are simple, but there are two modes in case - the practise mode and the game mode.

Practise simply allows the player to bounce the ball around without limitation, but the game mode ends the game as soon as the ball touches the ground.

 
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